![]() The effect is noticeable but generally pretty subtle, particularly when you’re using the mouse. Unless the shipping version of the Zephyr mouse makes a big difference, you shouldn’t expect a strong cooling blast directly into your palm. I don’t know if I’d be okay with whatever the 100 percent version sounds like without using headphones. ![]() The pre-production model I tested is only running at 70 percent of its final power - such is life when it comes to checking out random Kickstarter products - but that’s enough to produce a pretty noticeable high-pitched sound on any setting. There’s a button on the underside of the Zephyr that allows you to activate the fan at various speeds. ![]() Second, it maximizes RGB lighting potential. First, it makes it a lot of lighter at just 68g. The chassis is heavily perforated with holes, giving it a webbed, honeycomb-style look that comes with a few advantages from a gaming side. The Zephyr mouse is made possible by a type of design that’s become increasingly popular in the world of gaming mice over the past couple of years. It’s available (and fully funded) for pre-order on Kickstarter now with prices starting at $66,562 and an estimated shipping date of October. It is, as far as I’m aware, the first-ever gaming mouse with a built-in fan to cool your hand. That’s where Mindshunter’s Zephyr Gaming Mouse comes in. But my weather app is telling me it feels like 100 ☏ in Tokyo today, and I am not looking forward to my electricity bill this month, so if I can shift even one percent of the cooling burden from my air conditioner to my PC’s USB port, why not? I’ll just come right out and say that I don’t think I’ve ever had a problem with sweaty palms in the 25 years or so that I’ve been regularly using a mouse.
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